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Current version: 0.8.5
iOS: 0.8.1+
Android: 0.8.5 (Play/Market version is obsolete!)

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https://github.com/gemrb/gemrb/commits/master

# ideally, but does not work on sourceforge (does elsewhere); even http proxies don't help rss>https://github.com/gemrb/gemrb/commits/master.atom 1 author 30m sidebar for frequently accessed stuff

changelog

Status

GemRB is quite complete, especially regarding BG2, BG1 and IWD1 which can be played through. The whole Baldur's Gate saga is completable. There is of course still stuff to be done.

PST is roughly completable (looking for testers), while IWD2 is not1). Both still require a lot more love to reach the level of the other games.

There is also a work-in-progress demo in the repository, but it is currently not much more useful than the included minimal non-gui test demo.

v0.8.5 (2017-11-26)

New features

  • SDL2 resolution-independent window scaling, environmental audio, IRIX compatibility
  • regeneration during sleep, time dilation
  • iwd2 ability stacking, iwd ZZ* weapon bonuses
  • portrait.2da handling, avatar shadows, dialogF.tlk handling

Improved features

  • infravision
  • better compatibility with bgt, 10pp, ia, kelsey, dr
  • sdl2 input, mouse scrolling, opengl driver
  • iwd2 cg&lu, item (un)usability, avatar sizes, permanent clabs
  • ambients, verbal constants, random walk, walk sounds
  • bugfixes

Older changelogs

1)
first few chapters nicely playable though!
changelog.txt · Last modified: 2017/11/26 12:11 by lynxlynxlynx