GemRB (Game engine made with pre-Rendered Background) is a portable open-source implementation of Bioware's Infinity Engine.
It was written to support pseudo-3D role playing games based on the Dungeons & Dragons ruleset (Baldur's Gate and Icewind Dale series, Planescape: Torment). It should run on GNU/Linux, Microsoft Windows, OS X, possibly other UNIX derivatives and more. It is licensed under the GPL.
Features
- Almost full compatibility with bg1, bg2 and iwd1 (can be played from start to end)
- Partial compatibility with pst and iwd2
- Extensible plugin-based design
- Many limitations of the original engine(s) were removed
- High portability, including improvements for touch based input
License
GNU General Public License version 2.0 (GPLv2)Follow GemRB Game Engine
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User Reviews
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Reasons it doesn't get a perfect 10 ;) (a) no as in 0 documentation as to how to extend or edit levels (rts read the source). I compiled with these pre-installed: openal-soft-1.24.2 and SDL (1.2, 2.24, 3.2.2). source for "dragon lance editor" is windows only - and only .exe are in the zip. Demo showed warnings in xterm idk - but it played very well in linux. i was forced into building gemrb-0.93 (not newest) i don't remember why - some new ubuntu incompat junk added to 0.94
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I receive this error :( C:\gemrb-win32-196c54e>gemrb.exe [Core]: GemRB Core Version vtags/v0.8.6, , Loading... [Core]: Initializing the Event Manager... [Core]: Starting Plugin Manager... [PluginMgr]: Loading Plugins from C:/gemrb-win32-196c54e/plugins [PluginLoader/ERROR]: Error looking up dlls. [PluginLoader/ERROR]: Cannot find any plugins! [Core/FATAL]: Plugin Loading Failed, check path... [Main]: Aborting due to fatal error...
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Great open source game engine to use in small games.
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I have installed BG1 BG2 IWD1 AND IWD2 on my laptop. then installed GEMRB onto my kindle fire hd. I then copied all the games over to the GEMRB file. I then run GEMRB but all it can find is the standard 3 things ie BG2 demo. What am I doing wrong?
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Very good Software.